| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-09-20 | Changing to use octal SPI transmit so that we can display all the segments. A... | gamerdonkey |
| 2024-09-14 | Adding a backBuffer to avoid flickering. Color improvements. | gamerdonkey |
| 2024-09-14 | Getting display updating in a task again. Trying scrolling text. | gamerdonkey |
| 2024-09-14 | Changing to use an Adafruit_GFX library from components repo. | gamerdonkey |
| 2024-09-14 | First attempt at integrating Adafruit_GFX and converting to C++ | gamerdonkey |
| 2024-08-30 | Fixing how I store pixels in the buffer and a demo with scrolling text. | gamerdonkey |
| 2024-08-30 | Refactoring how we draw on the display. | gamerdonkey |
| 2024-08-29 | Moving display update to its own task. Fancier demo. | gamerdonkey |
| 2024-08-26 | Using a more accurate delay. Outputting rows with correct endian-ness. | gamerdonkey |
| 2024-08-26 | Updating ms per tick setting to get sub-10ms delay accuracy. | gamerdonkey |
| 2024-08-25 | Initial commit | gamerdonkey |
