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#include "DisplayText.h"
#include "InovaLedDisplay.h"
DisplayText::DisplayText(std::string text, int16_t y, uint16_t color, int16_t alignment) {
this->text = text;
this->width = text.length() * 6;
this->scroll = (this->width > NUM_COL);
this->y = y;
this->color = color;
if(!scroll) {
// we only use alignment if we don't have to scroll
if(alignment < 0) {
this->x = 0;
}
else if(alignment == 0) {
this->x = (NUM_COL - this->width) / 2;
}
else if(alignment > 0) {
this->x = (NUM_COL - this->width);
}
}
else {
this->x = NUM_COL;
}
}
const char* DisplayText::getText() {
return text.c_str();
}
int16_t DisplayText::getX() {
return x;
}
int16_t DisplayText::getY() {
return y;
}
uint16_t DisplayText::getColor() {
return color;
}
void DisplayText::step() {
if(scroll) {
x--;
if(x < -width) {
x = NUM_COL;
}
}
}
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